3D & WebGL Configurators
Production-grade product surfaces that hold catalog-scale SKU complexity, render in-browser, and load fast on retail-tier mobile networks.
91/100 avg Lighthouse
STUDIO · BROOKLYN · LISBON · EST. 2017
Browser-native 3D, AR, and WebGL built as flagship surfaces — not novelties. Real-time art direction, glTF streaming, and CDN tuning, owned end-to-end by a 41-person in-house studio.
CASE 0341 · WEBGL CONFIGURATOR · 7.2 WK SHIP CYCLE
01 — CAPABILITIES
Configurators, AR try-on, and interactive microsites all run on the same real-time stack — the same glTF pipeline, the same WebGL engineers, the same production rigor. That continuity is why a Torc experience ships in 6.8 weeks on average and holds a 91/100 Lighthouse score on mobile.
Production-grade product surfaces that hold catalog-scale SKU complexity, render in-browser, and load fast on retail-tier mobile networks.
91/100 avg Lighthouse
WebAR, native iOS/Android AR, and Apple Vision Pro spatial work — shipped with the same fidelity and Lighthouse discipline as our WebGL stack.
4XR specialists in-house
Campaign-format flagship surfaces scoped like a product launch — retail, beauty, automotive, travel, CPG. Storytelling meets WebGL performance.
340+live shipped projects
All three practices share the proprietary Torc Render Pipeline — a glTF-based streaming system that cuts initial 3D payload by 68% versus the industry median.
P·01 — DEEP DIVE
Engineered, not just designed. Built for catalog-scale SKU complexity and mobile performance — not a hero demo that collapses after the first 50 variants.
01 / 03
Nine senior 3D artists build PBR material libraries calibrated to your photography reference. Color-accurate variants — gloss, matte, metallic, anodized, fabric weave — that swap in real time without re-streaming the model. The art director, not the engineer, owns the visual call.
02 / 03
We model your variant graph the way your merchandising team thinks about it — options, dependencies, regional SKUs, limited drops — and expose it as a configurator UI that holds 500+ combinations without a frame drop. Logic lives in the data layer, not bolted onto the 3D scene.
03 / 03
The Torc Render Pipeline streams glTF assets progressively, so the first paint shows the product in less than 2.4 seconds on a mid-tier mobile device. Median time-to-interactive across shipped configurators sits under 2.4s. No white frame, no loading spinner on a hero surface.
P·02 — DEEP DIVE
We ship AR at the same production standard as WebGL — not a bolt-on feature. WebAR, native iOS/Android, and Apple Vision Pro spatial work, with the fidelity beauty and retail buyers actually require.
01 / 03
Browser-native AR that works on iOS Safari and Android Chrome without a companion app. Drop rates stay low because there is nothing to install. Beauty and retail buyers see 3–5× longer session time vs. native-app AR funnels.
02 / 03
Beauty, eyewear, and apparel try-on need pixel-accurate tracking — not a sticker floating vaguely near the face. Our XR specialists tune the face mesh, lighting model, and occlusion against your brand reference photography so the result looks like a mirror, not a demo.
03 / 03
Torc is an approved Apple Vision Pro partner — the only platform certification we claim. We build spatial commerce and brand experiences for visionOS using the same WebGL-first pipeline, so a Vision Pro launch can extend from an existing WebGL surface without rewriting the asset library.
P·03 — DEEP DIVE
Campaign-format flagship surfaces — scoped like a product launch, not a landing page. Storytelling meets WebGL performance, with the production rigor of a retail build.
01 / 03
Pre-launch teaser surfaces, limited-drop countdowns, and editorials that anchor a product story to a WebGL moment. Built to live on the brand domain, shareable, and instrumented for the same metrics the CMO already reports against.
02 / 03
Vehicle reveal microsites, drive-experience configurators, and destination campaigns that fold booking flow into the immersive layer. Performance-tuned for the high-bounce realities of paid social traffic, so the experience lands before the user bounces.
03 / 03
Hero assets for TV, OOH, and social — microsites that hold the brand world a 15-second film opens onto. Awwwards and FWA recognition (Site of the Day 19 and 11 times respectively) means the work stands on its own, not just inside a deck.
PROPRIETARY STACK
A glTF-based streaming system that cuts initial 3D payload by 68% versus the industry median — and signals real engineering depth, not agency marketing. Two of our engineering principals sit on the Khronos Group glTF advisory working group.
smaller initial 3D payload vs. industry median
median time-to-interactive on mid-tier mobile
average Lighthouse score across shipped portfolio